Classroom Apps and Programs that can be used to Engage Students?

PowerPoint has become the default means to organize and present information in the classroom.  Research has shown, though, that it is one of the weaker tools for learning especially relative to student understanding, retention and application of knowledge.  Considering that student attention spans in standard lectures can be ten minutes or less, it is important that faculty and students employ differing forms of information apps and programs into their classrooms.  This session presents a series of quick workshops on apps and programs including presentations (PowerPoint, Presi, ScreenCast); student presentation methods (Pecha Kucha, Video); gaming, quizzes & surveys (Socrative.com, KaHoot, Survey Monkey); & on-line interaction & communication (Padlet, FlipGrid, Zoom).  
 

At the end of this program, participants should:
-Understand the value of incorporating differing apps and programs into their classrooms
-Understand the range of programs available to assist in student learning and engagement
-Develop an introductory working understanding of some of the basic programs

Wednesday, March 6 at 1:00pm to 2:00pm

Gutman Library Instructional Space – East Falls Campus

Event Type

Meeting, Presentation, Seminar, Of special interest to, FacStaff, Faculty, Staff, Nexus Learning

Departments

Center for Teaching Innovation and Nexus Learning

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